|
Attributes of the creatures and Damage vs. Armor calculations. When adding an armor, you will see the average damage and decay by default, based on a 50% to 100% damage interval with a random distriburion. You can change this to Max damage, Min damage and Critical hit in the dropdown menu. Armor decay is explained on the Armor Decay page.
Showing 1 of 56 items.
Tools
Filter
| | | | | 170 | | | | | | 85 | | | | | | | | | | | | | | | | | |
Latest update: 23-12-2024 13:26:29 (Local Time),
Edit properties,
Edit columns
Empty fields mean
either not applicable or unknown value. Descriptions may be found when you hover
the mouse over the column headers or cells.
|